pub struct CallFrame<C, L> {
    depth: usize,
    call_frame_data: C,
    owned_root_nodes: IndexSet<NodeId>,
    transient_references: NonIterMap<NodeId, TransientReference>,
    stable_references: BTreeMap<NodeId, StableReferenceType>,
    next_handle: u32,
    open_substates: IndexMap<u32, OpenedSubstate<L>>,
}
Expand description

A call frame is the basic unit that forms a transaction call stack, which keeps track of the owned objects and references by this function.

Fields§

§depth: usize§call_frame_data: C§owned_root_nodes: IndexSet<NodeId>§transient_references: NonIterMap<NodeId, TransientReference>§stable_references: BTreeMap<NodeId, StableReferenceType>§next_handle: u32§open_substates: IndexMap<u32, OpenedSubstate<L>>

Implementations§

source§

impl<C, L> CallFrame<C, L>
where L: Clone,

source

pub fn new_root(call_frame_data: C) -> CallFrame<C, L>

source

pub fn new_child_from_parent<S>( substate_io: &SubstateIO<'_, S>, parent: &mut CallFrame<C, L>, call_frame_data: C, message: CallFrameMessage ) -> Result<CallFrame<C, L>, CreateFrameError>

source

pub fn pass_message<S>( substate_io: &SubstateIO<'_, S>, from: &mut CallFrame<C, L>, to: &mut CallFrame<C, L>, message: CallFrameMessage ) -> Result<(), PassMessageError>

source

pub fn depth(&self) -> usize

source

pub fn data(&self) -> &C

source

pub fn pin_node<S, 'f>( &mut self, substate_io: &mut SubstateIO<'_, S>, node_id: NodeId ) -> Result<(), PinNodeError>

source

pub fn mark_substate_as_transient<S, 'f>( &mut self, substate_io: &mut SubstateIO<'_, S>, node_id: NodeId, partition_num: PartitionNumber, substate_key: SubstateKey ) -> Result<(), MarkTransientSubstateError>

source

pub fn create_node<S, E, 'f>( &mut self, substate_io: &mut SubstateIO<'_, S>, handler: &mut impl CallFrameIOAccessHandler<C, L, E>, node_id: NodeId, node_substates: BTreeMap<PartitionNumber, BTreeMap<SubstateKey, IndexedScryptoValue>> ) -> Result<(), CallbackError<CreateNodeError, E>>

source

pub fn drop_node<E, S>( &mut self, substate_io: &mut SubstateIO<'_, S>, node_id: &NodeId, handler: &mut impl CallFrameIOAccessHandler<C, L, E> ) -> Result<DroppedNode, CallbackError<DropNodeError, E>>

Removes node from call frame and owned nodes will be possessed by this call frame.

source

pub fn move_partition<S, E, 'f>( &mut self, substate_io: &'f mut SubstateIO<'_, S>, handler: &mut impl CallFrameIOAccessHandler<C, L, E>, src_node_id: &NodeId, src_partition_number: PartitionNumber, dest_node_id: &NodeId, dest_partition_number: PartitionNumber ) -> Result<(), CallbackError<MovePartitionError, E>>

source

pub fn open_substate<S, E, F>( &mut self, substate_io: &mut SubstateIO<'_, S>, node_id: &NodeId, partition_num: PartitionNumber, substate_key: &SubstateKey, flags: LockFlags, default: Option<F>, data: L, handler: &mut impl CallFrameIOAccessHandler<C, L, E> ) -> Result<(u32, usize), CallbackError<OpenSubstateError, E>>

source

pub fn read_substate<S, H, 'f>( &mut self, substate_io: &'f mut SubstateIO<'_, S>, lock_handle: u32, handler: &mut H ) -> Result<&'f IndexedScryptoValue, CallbackError<ReadSubstateError, <H as CallFrameSubstateReadHandler<C, L>>::Error>>

source

pub fn write_substate<S, E, 'f>( &mut self, substate_io: &'f mut SubstateIO<'_, S>, lock_handle: u32, substate: IndexedScryptoValue, handler: &mut impl CallFrameIOAccessHandler<C, L, E> ) -> Result<(), CallbackError<WriteSubstateError, E>>

source

pub fn close_substate<S>( &mut self, substate_io: &mut SubstateIO<'_, S>, lock_handle: u32 ) -> Result<(), CloseSubstateError>

source

pub fn open_substates(&self) -> Vec<u32>

source

pub fn close_all_substates<S>(&mut self, substate_io: &mut SubstateIO<'_, S>)

source

pub fn get_handle_info(&self, lock_handle: u32) -> Option<L>

source

pub fn add_global_reference(&mut self, address: GlobalAddress)

source

pub fn add_direct_access_reference(&mut self, address: InternalAddress)

source

pub fn set_substate<S, E, 'f>( &mut self, substate_io: &'f mut SubstateIO<'_, S>, node_id: &NodeId, partition_num: PartitionNumber, key: SubstateKey, value: IndexedScryptoValue, handler: &mut impl CallFrameIOAccessHandler<C, L, E> ) -> Result<(), CallbackError<CallFrameSetSubstateError, E>>

source

pub fn remove_substate<S, E, 'f>( &mut self, substate_io: &'f mut SubstateIO<'_, S>, node_id: &NodeId, partition_num: PartitionNumber, key: &SubstateKey, handler: &mut impl CallFrameIOAccessHandler<C, L, E> ) -> Result<Option<IndexedScryptoValue>, CallbackError<CallFrameRemoveSubstateError, E>>

source

pub fn scan_keys<K, S, E, 'f>( &mut self, substate_io: &'f mut SubstateIO<'_, S>, node_id: &NodeId, partition_num: PartitionNumber, limit: u32, handler: &mut impl CallFrameIOAccessHandler<C, L, E> ) -> Result<Vec<SubstateKey>, CallbackError<CallFrameScanKeysError, E>>

source

pub fn drain_substates<K, S, E, 'f>( &mut self, substate_io: &'f mut SubstateIO<'_, S>, node_id: &NodeId, partition_num: PartitionNumber, limit: u32, handler: &mut impl CallFrameIOAccessHandler<C, L, E> ) -> Result<Vec<(SubstateKey, IndexedScryptoValue)>, CallbackError<CallFrameDrainSubstatesError, E>>

source

pub fn scan_sorted<S, E, 'f>( &mut self, substate_io: &'f mut SubstateIO<'_, S>, node_id: &NodeId, partition_num: PartitionNumber, count: u32, handler: &mut impl CallFrameIOAccessHandler<C, L, E> ) -> Result<Vec<(([u8; 2], Vec<u8>), IndexedScryptoValue)>, CallbackError<CallFrameScanSortedSubstatesError, E>>

source

pub fn owned_nodes(&self) -> Vec<NodeId>

source

pub fn get_node_visibility(&self, node_id: &NodeId) -> NodeVisibility

source

pub fn stable_references(&self) -> &BTreeMap<NodeId, StableReferenceType>

Auto Trait Implementations§

§

impl<C, L> RefUnwindSafe for CallFrame<C, L>

§

impl<C, L> Send for CallFrame<C, L>
where C: Send, L: Send,

§

impl<C, L> Sync for CallFrame<C, L>
where C: Sync, L: Sync,

§

impl<C, L> Unpin for CallFrame<C, L>
where C: Unpin, L: Unpin,

§

impl<C, L> UnwindSafe for CallFrame<C, L>
where C: UnwindSafe, L: UnwindSafe,

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<U> As for U

§

fn as_<T>(self) -> T
where T: CastFrom<U>,

Casts self to type T. The semantics of numeric casting with the as operator are followed, so <T as As>::as_::<U> can be used in the same way as T as U for numeric conversions. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V