pub struct SubstateIO<'g, S>{
    pub heap: Heap,
    pub store: &'g mut S,
    pub non_global_node_refs: NonGlobalNodeRefs,
    pub substate_locks: SubstateLocks<LockData>,
    pub heap_transient_substates: TransientSubstates,
    pub pinned_to_heap: BTreeSet<NodeId>,
}

Fields§

§heap: Heap§store: &'g mut S§non_global_node_refs: NonGlobalNodeRefs§substate_locks: SubstateLocks<LockData>§heap_transient_substates: TransientSubstates§pinned_to_heap: BTreeSet<NodeId>

Implementations§

source§

impl<'g, S> SubstateIO<'g, S>

source

pub fn create_node<E>( &mut self, device: SubstateDevice, node_id: NodeId, node_substates: BTreeMap<PartitionNumber, BTreeMap<SubstateKey, IndexedScryptoValue>>, handler: &mut impl IOAccessHandler<E> ) -> Result<(), CallbackError<CreateNodeError, E>>

Creates a new node with partitions/substates at the given device. No additional node movement occurs (For example, owned nodes in node substates are not moved and must be done manually using other interfaces)

source

pub fn drop_node<E>( &mut self, device: SubstateDevice, node_id: &NodeId, handler: &mut impl IOAccessHandler<E> ) -> Result<BTreeMap<PartitionNumber, BTreeMap<SubstateKey, IndexedScryptoValue>>, CallbackError<DropNodeError, E>>

source

pub fn move_node_from_heap_to_store<E>( &mut self, node_id: &NodeId, handler: &mut impl IOAccessHandler<E> ) -> Result<(), CallbackError<PersistNodeError, E>>

source

pub fn move_partition<E, 'f>( &mut self, src_device: SubstateDevice, src_node_id: &NodeId, src_partition_number: PartitionNumber, dest_device: SubstateDevice, dest_node_id: &NodeId, dest_partition_number: PartitionNumber, handler: &mut impl IOAccessHandler<E> ) -> Result<(), CallbackError<MovePartitionError, E>>

source

pub fn open_substate<E, D>( &mut self, device: SubstateDevice, node_id: &NodeId, partition_num: PartitionNumber, substate_key: &SubstateKey, flags: LockFlags, default: Option<D>, handler: &mut impl IOAccessHandler<E> ) -> Result<(u32, &IndexedScryptoValue), CallbackError<OpenSubstateError, E>>

source

pub fn read_substate<H>( &mut self, global_lock_handle: u32, handler: &mut H ) -> Result<&IndexedScryptoValue, <H as SubstateReadHandler>::Error>

source

pub fn write_substate<E>( &mut self, global_lock_handle: u32, substate: IndexedScryptoValue, handler: &mut impl IOAccessHandler<E> ) -> Result<(), CallbackError<WriteSubstateError, E>>

source

pub fn close_substate( &mut self, global_lock_handle: u32 ) -> (NodeId, PartitionNumber, SubstateKey, LockFlags)

source

pub fn set_substate<E, 'f>( &mut self, device: SubstateDevice, node_id: &NodeId, partition_num: PartitionNumber, substate_key: SubstateKey, value: IndexedScryptoValue, handler: &mut impl IOAccessHandler<E> ) -> Result<(), CallbackError<CallFrameSetSubstateError, E>>

source

pub fn remove_substate<E, 'f>( &mut self, device: SubstateDevice, node_id: &NodeId, partition_num: PartitionNumber, key: &SubstateKey, handler: &mut impl IOAccessHandler<E> ) -> Result<Option<IndexedScryptoValue>, CallbackError<CallFrameRemoveSubstateError, E>>

source

pub fn scan_keys<K, E>( &mut self, device: SubstateDevice, node_id: &NodeId, partition_num: PartitionNumber, count: u32, handler: &mut impl IOAccessHandler<E> ) -> Result<Vec<SubstateKey>, CallbackError<CallFrameScanKeysError, E>>
where K: SubstateKeyContent + 'static,

source

pub fn drain_substates<K, E>( &mut self, device: SubstateDevice, node_id: &NodeId, partition_num: PartitionNumber, count: u32, handler: &mut impl IOAccessHandler<E> ) -> Result<Vec<(SubstateKey, IndexedScryptoValue)>, CallbackError<CallFrameDrainSubstatesError, E>>
where K: SubstateKeyContent + 'static,

source

pub fn scan_sorted<E, 'f>( &mut self, device: SubstateDevice, node_id: &NodeId, partition_num: PartitionNumber, count: u32, handler: &mut impl IOAccessHandler<E> ) -> Result<Vec<(([u8; 2], Vec<u8>), IndexedScryptoValue)>, CallbackError<CallFrameScanSortedSubstatesError, E>>

Auto Trait Implementations§

§

impl<'g, S> !RefUnwindSafe for SubstateIO<'g, S>

§

impl<'g, S> Send for SubstateIO<'g, S>
where S: Send,

§

impl<'g, S> !Sync for SubstateIO<'g, S>

§

impl<'g, S> Unpin for SubstateIO<'g, S>

§

impl<'g, S> !UnwindSafe for SubstateIO<'g, S>

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<U> As for U

§

fn as_<T>(self) -> T
where T: CastFrom<U>,

Casts self to type T. The semantics of numeric casting with the as operator are followed, so <T as As>::as_::<U> can be used in the same way as T as U for numeric conversions. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V