1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
use crate::blueprints::access_controller::*;
use crate::blueprints::component::*;
use crate::blueprints::resource::*;
use crate::*;
use radix_engine_common::data::scrypto::model::NonFungibleLocalId;
use radix_engine_common::prelude::*;
use radix_engine_common::types::GlobalAddressReservation;
use sbor::rust::fmt::Debug;
use utils::rust::prelude::IndexSet;

pub const ACCESS_CONTROLLER_BLUEPRINT: &str = "AccessController";

define_type_info_marker!(Some(ACCESS_CONTROLLER_PACKAGE), AccessController);

//=================================
// Access Controller Create Global
//=================================

pub const ACCESS_CONTROLLER_CREATE_IDENT: &str = "create";

#[derive(Debug, Eq, PartialEq, ScryptoSbor)]
pub struct AccessControllerCreateInput {
    pub controlled_asset: Bucket,
    pub rule_set: RuleSet,
    pub timed_recovery_delay_in_minutes: Option<u32>,
    pub address_reservation: Option<GlobalAddressReservation>,
}

#[derive(Debug, Eq, PartialEq, ManifestSbor)]
pub struct AccessControllerCreateManifestInput {
    pub controlled_asset: ManifestBucket,
    pub rule_set: RuleSet,
    pub timed_recovery_delay_in_minutes: Option<u32>,
    pub address_reservation: Option<ManifestAddressReservation>,
}

pub type AccessControllerCreateGlobalOutput = Global<AccessControllerObjectTypeInfo>;

//================================
// Access Controller Create Proof
//================================

pub const ACCESS_CONTROLLER_CREATE_PROOF_IDENT: &str = "create_proof";

#[derive(Debug, Clone, Eq, PartialEq, ScryptoSbor, ManifestSbor)]
pub struct AccessControllerCreateProofInput {}

pub type AccessControllerCreateProofOutput = Proof;

//================================================
// Access Controller Initiate Recovery As Primary
//================================================

pub const ACCESS_CONTROLLER_INITIATE_RECOVERY_AS_PRIMARY_IDENT: &str =
    "initiate_recovery_as_primary";

#[derive(Debug, Clone, Eq, PartialEq, ScryptoSbor, ManifestSbor)]
pub struct AccessControllerInitiateRecoveryAsPrimaryInput {
    pub rule_set: RuleSet,
    pub timed_recovery_delay_in_minutes: Option<u32>,
}

pub type AccessControllerInitiateRecoveryAsPrimaryOutput = ();

//=================================================
// Access Controller Initiate Recovery As Recovery
//=================================================

pub const ACCESS_CONTROLLER_INITIATE_RECOVERY_AS_RECOVERY_IDENT: &str =
    "initiate_recovery_as_recovery";

#[derive(Debug, Clone, Eq, PartialEq, ScryptoSbor, ManifestSbor)]
pub struct AccessControllerInitiateRecoveryAsRecoveryInput {
    pub rule_set: RuleSet,
    pub timed_recovery_delay_in_minutes: Option<u32>,
}

pub type AccessControllerInitiateRecoveryAsRecoveryOutput = ();

//==============================================================
// Access Controller Initiate Badge Withdraw Attempt As Primary
//==============================================================

pub const ACCESS_CONTROLLER_INITIATE_BADGE_WITHDRAW_ATTEMPT_AS_PRIMARY_IDENT: &str =
    "initiate_badge_withdraw_attempt_as_primary";

#[derive(Debug, Clone, Eq, PartialEq, ScryptoSbor, ManifestSbor)]
pub struct AccessControllerInitiateBadgeWithdrawAttemptAsPrimaryInput;

pub type AccessControllerInitiateBadgeWithdrawAttemptAsPrimaryOutput = ();

//===============================================================
// Access Controller Initiate Badge Withdraw Attempt As Recovery
//===============================================================

pub const ACCESS_CONTROLLER_INITIATE_BADGE_WITHDRAW_ATTEMPT_AS_RECOVERY_IDENT: &str =
    "initiate_badge_withdraw_attempt_as_recovery";

#[derive(Debug, Clone, Eq, PartialEq, ScryptoSbor, ManifestSbor)]
pub struct AccessControllerInitiateBadgeWithdrawAttemptAsRecoveryInput;

pub type AccessControllerInitiateBadgeWithdrawAttemptAsRecoveryOutput = ();

//=======================================================
// Access Controller Quick Confirm Primary Role Recovery
//=======================================================

pub const ACCESS_CONTROLLER_QUICK_CONFIRM_PRIMARY_ROLE_RECOVERY_PROPOSAL_IDENT: &str =
    "quick_confirm_primary_role_recovery_proposal";

#[derive(Debug, Clone, Eq, PartialEq, ScryptoSbor, ManifestSbor)]
pub struct AccessControllerQuickConfirmPrimaryRoleRecoveryProposalInput {
    pub rule_set: RuleSet,
    pub timed_recovery_delay_in_minutes: Option<u32>,
}

pub type AccessControllerQuickConfirmPrimaryRoleRecoveryProposalOutput = ();

//========================================================
// Access Controller Quick Confirm Recovery Role Recovery
//========================================================

pub const ACCESS_CONTROLLER_QUICK_CONFIRM_RECOVERY_ROLE_RECOVERY_PROPOSAL_IDENT: &str =
    "quick_confirm_recovery_role_recovery_proposal";

#[derive(Debug, Clone, Eq, PartialEq, ScryptoSbor, ManifestSbor)]
pub struct AccessControllerQuickConfirmRecoveryRoleRecoveryProposalInput {
    pub rule_set: RuleSet,
    pub timed_recovery_delay_in_minutes: Option<u32>,
}

pub type AccessControllerQuickConfirmRecoveryRoleRecoveryProposalOutput = ();

//=====================================================================
// Access Controller Quick Confirm Primary Role Badge Withdraw Attempt
//=====================================================================

pub const ACCESS_CONTROLLER_QUICK_CONFIRM_PRIMARY_ROLE_BADGE_WITHDRAW_ATTEMPT_IDENT: &str =
    "quick_confirm_primary_role_badge_withdraw_attempt";

#[derive(Debug, Clone, Eq, PartialEq, ScryptoSbor, ManifestSbor)]
pub struct AccessControllerQuickConfirmPrimaryRoleBadgeWithdrawAttemptInput;

pub type AccessControllerQuickConfirmPrimaryRoleBadgeWithdrawAttemptOutput = Bucket;

//======================================================================
// Access Controller Quick Confirm Recovery Role Badge Withdraw Attempt
//======================================================================

pub const ACCESS_CONTROLLER_QUICK_CONFIRM_RECOVERY_ROLE_BADGE_WITHDRAW_ATTEMPT_IDENT: &str =
    "quick_confirm_recovery_role_badge_withdraw_attempt";

#[derive(Debug, Clone, Eq, PartialEq, ScryptoSbor, ManifestSbor)]
pub struct AccessControllerQuickConfirmRecoveryRoleBadgeWithdrawAttemptInput;

pub type AccessControllerQuickConfirmRecoveryRoleBadgeWithdrawAttemptOutput = Bucket;

//=========================================
// Access Controller Timed Confirm Recovery
//=========================================

pub const ACCESS_CONTROLLER_TIMED_CONFIRM_RECOVERY_IDENT: &str = "timed_confirm_recovery";

#[derive(Debug, Clone, Eq, PartialEq, ScryptoSbor, ManifestSbor)]
pub struct AccessControllerTimedConfirmRecoveryInput {
    pub rule_set: RuleSet,
    pub timed_recovery_delay_in_minutes: Option<u32>,
}

pub type AccessControllerTimedConfirmRecoveryOutput = ();

//=========================================================
// Access Controller Cancel Primary Role Recovery Proposal
//=========================================================

pub const ACCESS_CONTROLLER_CANCEL_PRIMARY_ROLE_RECOVERY_PROPOSAL_IDENT: &str =
    "cancel_primary_role_recovery_proposal";

#[derive(Debug, Clone, Eq, PartialEq, ScryptoSbor, ManifestSbor)]
pub struct AccessControllerCancelPrimaryRoleRecoveryProposalInput;

pub type AccessControllerCancelPrimaryRoleRecoveryProposalOutput = ();

//==========================================================
// Access Controller Cancel Recovery Role Recovery Proposal
//==========================================================

pub const ACCESS_CONTROLLER_CANCEL_RECOVERY_ROLE_RECOVERY_PROPOSAL_IDENT: &str =
    "cancel_recovery_role_recovery_proposal";

#[derive(Debug, Clone, Eq, PartialEq, ScryptoSbor, ManifestSbor)]
pub struct AccessControllerCancelRecoveryRoleRecoveryProposalInput;

pub type AccessControllerCancelRecoveryRoleRecoveryProposalOutput = ();

//==============================================================
// Access Controller Cancel Primary Role Badge Withdraw Attempt
//==============================================================

pub const ACCESS_CONTROLLER_CANCEL_PRIMARY_ROLE_BADGE_WITHDRAW_ATTEMPT_IDENT: &str =
    "cancel_primary_role_badge_withdraw_attempt";

#[derive(Debug, Clone, Eq, PartialEq, ScryptoSbor, ManifestSbor)]
pub struct AccessControllerCancelPrimaryRoleBadgeWithdrawAttemptInput;

pub type AccessControllerCancelPrimaryRoleBadgeWithdrawAttemptOutput = ();

//===============================================================
// Access Controller Cancel Recovery Role Badge Withdraw Attempt
//===============================================================

pub const ACCESS_CONTROLLER_CANCEL_RECOVERY_ROLE_BADGE_WITHDRAW_ATTEMPT_IDENT: &str =
    "cancel_recovery_role_badge_withdraw_attempt";

#[derive(Debug, Clone, Eq, PartialEq, ScryptoSbor, ManifestSbor)]
pub struct AccessControllerCancelRecoveryRoleBadgeWithdrawAttemptInput;

pub type AccessControllerCancelRecoveryRoleBadgeWithdrawAttemptOutput = ();

//=====================================
// Access Controller Lock Primary Role
//=====================================

pub const ACCESS_CONTROLLER_LOCK_PRIMARY_ROLE_IDENT: &str = "lock_primary_role";

#[derive(Debug, Clone, Eq, PartialEq, ScryptoSbor, ManifestSbor)]
pub struct AccessControllerLockPrimaryRoleInput;

pub type AccessControllerLockPrimaryRoleOutput = ();

//=======================================
// Access Controller Unlock Primary Role
//=======================================

pub const ACCESS_CONTROLLER_UNLOCK_PRIMARY_ROLE_IDENT: &str = "unlock_primary_role";

#[derive(Debug, Clone, Eq, PartialEq, ScryptoSbor, ManifestSbor)]
pub struct AccessControllerUnlockPrimaryRoleInput;

pub type AccessControllerUnlockPrimaryRoleOutput = ();

//=======================================
// Access Controller Stop Timed Recovery
//=======================================

pub const ACCESS_CONTROLLER_STOP_TIMED_RECOVERY_IDENT: &str = "stop_timed_recovery";

#[derive(Debug, Clone, Eq, PartialEq, ScryptoSbor, ManifestSbor)]
pub struct AccessControllerStopTimedRecoveryInput {
    pub rule_set: RuleSet,
    pub timed_recovery_delay_in_minutes: Option<u32>,
}

pub type AccessControllerStopTimedRecoveryOutput = ();

//========================================
// Access Controller Mint Recovery Badges
//========================================

pub const ACCESS_CONTROLLER_MINT_RECOVERY_BADGES_IDENT: &str = "mint_recovery_badges";

#[derive(Debug, Clone, Eq, PartialEq, ScryptoSbor, ManifestSbor)]
pub struct AccessControllerMintRecoveryBadgesInput {
    pub non_fungible_local_ids: IndexSet<NonFungibleLocalId>,
}

pub type AccessControllerMintRecoveryBadgesOutput = Bucket;