pub enum NodeStateUpdates {
Delta {
by_partition: IndexMap<PartitionNumber, PartitionStateUpdates>,
},
}
Expand description
A description of all updates that happened to a state of a single Node. Note: currently, we do not support any Node-wide changes (e.g. deleting entire Node); however, we use an enum for potential future development.
Variants§
Delta
Fields
§
by_partition: IndexMap<PartitionNumber, PartitionStateUpdates>
A “delta” update to a Node, touching only selected Partitions. Contains indexed Partition-level updates, captured in the order of first update operation to a Partition.
Implementations§
source§impl NodeStateUpdates
impl NodeStateUpdates
sourcepub fn of_partition(
&mut self,
partition_num: PartitionNumber
) -> &mut PartitionStateUpdates
pub fn of_partition( &mut self, partition_num: PartitionNumber ) -> &mut PartitionStateUpdates
Starts a Partition-level update.
source§impl NodeStateUpdates
impl NodeStateUpdates
sourcepub fn create_database_updates<M>(&self) -> NodeDatabaseUpdateswhere
M: DatabaseKeyMapper,
pub fn create_database_updates<M>(&self) -> NodeDatabaseUpdateswhere
M: DatabaseKeyMapper,
Uses the given DatabaseKeyMapper
to express self using database-level key encoding.
Trait Implementations§
source§impl<X> Categorize<X> for NodeStateUpdateswhere
X: CustomValueKind,
impl<X> Categorize<X> for NodeStateUpdateswhere
X: CustomValueKind,
fn value_kind() -> ValueKind<X>
source§impl Clone for NodeStateUpdates
impl Clone for NodeStateUpdates
source§fn clone(&self) -> NodeStateUpdates
fn clone(&self) -> NodeStateUpdates
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for NodeStateUpdates
impl Debug for NodeStateUpdates
source§impl<D, X> Decode<X, D> for NodeStateUpdateswhere
D: Decoder<X>,
X: CustomValueKind,
impl<D, X> Decode<X, D> for NodeStateUpdateswhere
D: Decoder<X>,
X: CustomValueKind,
source§fn decode_body_with_value_kind(
decoder: &mut D,
value_kind: ValueKind<X>
) -> Result<NodeStateUpdates, DecodeError>
fn decode_body_with_value_kind( decoder: &mut D, value_kind: ValueKind<X> ) -> Result<NodeStateUpdates, DecodeError>
Decodes the type from the decoder, which should match a preloaded value kind. Read more
source§impl Default for NodeStateUpdates
impl Default for NodeStateUpdates
source§fn default() -> NodeStateUpdates
fn default() -> NodeStateUpdates
Returns the “default value” for a type. Read more
source§impl<C> Describe<C> for NodeStateUpdateswhere
C: CustomTypeKind<RustTypeId>,
impl<C> Describe<C> for NodeStateUpdateswhere
C: CustomTypeKind<RustTypeId>,
source§const TYPE_ID: RustTypeId = _
const TYPE_ID: RustTypeId = _
The
TYPE_ID
should give a unique identifier for its SBOR schema type.
An SBOR schema type capture details about the SBOR payload, how it should be interpreted, validated and displayed. Read moresource§fn type_data() -> TypeData<C, RustTypeId>
fn type_data() -> TypeData<C, RustTypeId>
Returns the local schema for the given type. Read more
source§fn add_all_dependencies(aggregator: &mut TypeAggregator<C>)
fn add_all_dependencies(aggregator: &mut TypeAggregator<C>)
For each type referenced in
get_local_type_data
, we need to ensure that the type and all of its own references
get added to the aggregator. Read moresource§impl<E, X> Encode<X, E> for NodeStateUpdateswhere
E: Encoder<X>,
X: CustomValueKind,
impl<E, X> Encode<X, E> for NodeStateUpdateswhere
E: Encoder<X>,
X: CustomValueKind,
source§fn encode_value_kind(&self, encoder: &mut E) -> Result<(), EncodeError>
fn encode_value_kind(&self, encoder: &mut E) -> Result<(), EncodeError>
Encodes the SBOR value’s kind to the encoder
source§fn encode_body(&self, encoder: &mut E) -> Result<(), EncodeError>
fn encode_body(&self, encoder: &mut E) -> Result<(), EncodeError>
Encodes the SBOR body of the type to the encoder. Read more
source§impl PartialEq for NodeStateUpdates
impl PartialEq for NodeStateUpdates
source§fn eq(&self, other: &NodeStateUpdates) -> bool
fn eq(&self, other: &NodeStateUpdates) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl<X> SborEnum<X> for NodeStateUpdateswhere
X: CustomValueKind,
impl<X> SborEnum<X> for NodeStateUpdateswhere
X: CustomValueKind,
fn get_discriminator(&self) -> u8
fn get_length(&self) -> usize
impl Eq for NodeStateUpdates
impl StructuralPartialEq for NodeStateUpdates
Auto Trait Implementations§
impl RefUnwindSafe for NodeStateUpdates
impl Send for NodeStateUpdates
impl Sync for NodeStateUpdates
impl Unpin for NodeStateUpdates
impl UnwindSafe for NodeStateUpdates
Blanket Implementations§
§impl<U> As for U
impl<U> As for U
§fn as_<T>(self) -> Twhere
T: CastFrom<U>,
fn as_<T>(self) -> Twhere
T: CastFrom<U>,
Casts
self
to type T
. The semantics of numeric casting with the as
operator are followed, so <T as As>::as_::<U>
can be used in the same way as T as U
for numeric conversions. Read moresource§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.